Showing 1381–1400 of 1502 insights
TitleEpisodePublishedCategoryDomainTool TypePreview
Tool Information RetrievalEP 4 - The Build - OpenAI MCP, AR Agents, Open Agent Platform and more6/13/2025FrameworksAi-development-
Users can click on each tool in the interface to access details about its name and functionality.
Claude + Pulse MCP WorkflowEP 4 - The Build - OpenAI MCP, AR Agents, Open Agent Platform and more6/13/2025FrameworksArchitecture-
Use Claude in conjunction with the Pulse MCP marketplace for optimal workflow structuring.
Tracing-first ApproachEP 4 - The Build - OpenAI MCP, AR Agents, Open Agent Platform and more6/13/2025FrameworksArchitecture-
Tom advocates focusing on tracing methods rather than full evaluations to incrementally understand system behavior before diving deeper.
Authorization Call InspectionEP 4 - The Build - OpenAI MCP, AR Agents, Open Agent Platform and more6/13/2025FrameworksAuthentication-
Cameron Rohn invites listeners to delve into the nuances of authorization by showing the calls made and their implications.
Tool Creation TemplatesEP 4 - The Build - OpenAI MCP, AR Agents, Open Agent Platform and more6/13/2025FrameworksAi-development-
Use available templates to create your own custom tools in this section.
Distinction ExplorationEP 4 - The Build - OpenAI MCP, AR Agents, Open Agent Platform and more6/13/2025FrameworksArchitecture-
Cameron recommends delving deeper into differences to achieve clarity when comparing technical approaches.
Simplify MCP ExplanationEP 4 - The Build - OpenAI MCP, AR Agents, Open Agent Platform and more6/13/2025FrameworksAi-development-
Cameron requests a simplified explanation of MCP functionalities to aid basic understanding.
Revisit Topic ExerciseEP 4 - The Build - OpenAI MCP, AR Agents, Open Agent Platform and more6/13/2025FrameworksPerformance-
Revisiting past topics, like advertising speed and effectiveness, serves as an exercise to deepen understanding and uncover new insights.
Tech-Enabled Facility DesignEP 4 - The Build - OpenAI MCP, AR Agents, Open Agent Platform and more6/13/2025FrameworksPerformance-
Leveraging advanced technology to design manufacturing facilities reveals insights into logistics optimization and risk management.
Gaming Engine PrototypingThe Build - E2 - Claude 4, Creative Tools and AI Memory5/30/2025FrameworksArchitecture-
Use coding environments like Unreal Engine and other gaming technologies to create interactive experiences.
Video-as-Code EncodingThe Build - E2 - Claude 4, Creative Tools and AI Memory5/30/2025FrameworksAi-development-
Tom proposes encoding video as code so that LLMs—being adept at code—can import, manipulate 3D scene directions, and re-render the content.
First Step DevelopmentThe Build - E2 - Claude 4, Creative Tools and AI Memory5/30/2025FrameworksFrontend-
Tom stresses that the initial focus should be on establishing a solid UI interaction and a basic generation method as the foundational first step.
Memory Taxonomy ModelThe Build - E2 - Claude 4, Creative Tools and AI Memory5/30/2025FrameworksAi-development-
Tom introduces a mental model chart that categorizes different memory types into a clear taxonomy.
Klein’s Framework ApplicationThe Build - E2 - Claude 4, Creative Tools and AI Memory5/30/2025FrameworksAi-development-
Cameron discussed the use of Klein’s decision-making framework and its applications in AI memory contexts.
Product vs Technical TasteThe Build - E2 - Claude 4, Creative Tools and AI Memory5/30/2025FrameworksArchitecture-
Tom Spencer defines two types of taste—product taste, which relates to preferences, and technical taste, which involves understanding the capabilities...
Research Query ParametersThe Build - E2 - Claude 4, Creative Tools and AI Memory5/30/2025FrameworksDatabase-
Tom Spencer explores insights related to queries tagged as research, including a list of parameters to consider.
Research Tool CallsThe Build - E2 - Claude 4, Creative Tools and AI Memory5/30/2025FrameworksFrontend-
Queries in the research category require between two to twenty tool calls, as defined by the system.
Thinking Block ModelThe Build - E2 - Claude 4, Creative Tools and AI Memory5/30/2025FrameworksAi-development-
Considering the concept of a thinking block as a novel approach to structuring thought in AI prompting.
Effective Prompt DesignThe Build - E2 - Claude 4, Creative Tools and AI Memory5/30/2025FrameworksArchitecture-
Tom Spencer outlines a structured approach to crafting system prompts by drawing on Anthropic’s research insights.
Memory Engine ExplorationThe Build - E2 - Claude 4, Creative Tools and AI Memory5/30/2025FrameworksFrontend-
Highlighting the need to examine how teams build memory engines to understand key design insights and challenges.
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